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Rpg maker mv how to make a pokemon game
Rpg maker mv how to make a pokemon game





rpg maker mv how to make a pokemon game rpg maker mv how to make a pokemon game

A couple hours worth of actual coding relative to the number of lines you'll end up writing, not figuring out the system and ruby in general. The only real scripting that needs to be done is designing the HUD's, but everything else (scripts) is pretty straightforward and can be done in a couple hours if someone sits down and does it. When an actor dies you just need to check whether you still have any actors available in your battle_members list (eg: your reserve pokemon).įor the storage.well that's just a storage system where you store actors rather than items. Most of the things can be achieved with events and common events I believe.įor the battle system, you just need to insert a couple new methods to switch which actor (eg: your pokemon) that you want to use. I read over the pokemon system just now and it doesn't seem that much different from the default system. Make a new map Pick any tileset that have the same sessions A, B and C, and the rest change tileset sets My sure the map is bigger than 100 so the camera don't stop, even you have make interior and size it to 100 and set the loop to both so the camera always move like in Pokemon game Here's is example so the camera don't have to go to the end.This would require a ton of custom scripting work. Go to the next map that's already pasted 100% Follow me what I'm doing This is where you have to teleport to the next map if you put this event in front of another event Repeat this process, again Now test your game See? The map is connected, it's saying "route 106" and the music is changed but it doesn't fade-out Your back in the city, again! Map connection extends like map size with special events like this, evening it change tilesets! For the tilesets, make sure you have the same tileset in A, B, and even C and the others D and E can be changed if your going to the other map or city.

rpg maker mv how to make a pokemon game

Now you click on the same tile that you've click on the other map as route 106 There you got one teleport connection copy and paste and edit it the next one Repeat this process, it takes a little time. I'll will show you how to make a map connection Go to the event then head to teleport and make sure you set it to none, (it will teleport with no fade-in or out Make sure you select a same spot in the grid Remember: You have to count the tiles whenever you click on the current tile Select the map that already pasted, (When your making a map connection, always copy and paste the next map.







Rpg maker mv how to make a pokemon game